SDL_GDKSuspendGPU

Call this to suspend GPU operation on Xbox when you receive the SDL_EVENT_DID_ENTER_BACKGROUND event.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

void SDL_GDKSuspendGPU(SDL_GPUDevice *device);

Function Parameters

SDL_GPUDevice * device a GPU context.

Remarks

Do NOT call any SDL_GPU functions after calling this function! This must also be called before calling SDL_GDKSuspendComplete.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGPU