SDL_GL_GetCurrentContext

Get the currently active OpenGL context.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

SDL_GLContext SDL_GL_GetCurrentContext(void);

Return Value

(SDL_GLContext) Returns the currently active OpenGL context or NULL on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryVideo