SDL_GPUBufferLocation

A structure specifying a location in a buffer.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

typedef struct SDL_GPUBufferLocation
{
    SDL_GPUBuffer *buffer;  /**< The buffer. */
    Uint32 offset;          /**< The starting byte within the buffer. */
} SDL_GPUBufferLocation;

Remarks

Used when copying data between buffers.

Version

This struct is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIStruct, CategoryGPU