SDL_GPUCopyPass

An opaque handle representing a copy pass.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

typedef struct SDL_GPUCopyPass SDL_GPUCopyPass;

Remarks

This handle is transient and should not be held or referenced after SDL_EndGPUCopyPass is called.

Version

This struct is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIDatatype, CategoryGPU