SDL_GetDefaultTextureScaleMode

Get default texture scale mode of the given renderer.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

bool SDL_GetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode *scale_mode);

Function Parameters

SDL_Renderer * renderer the renderer to get data from.
SDL_ScaleMode * scale_mode a SDL_ScaleMode filled with current default scale mode. See SDL_SetDefaultTextureScaleMode() for the meaning of the value.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Version

This function is available since SDL 3.4.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender