SDL_GetGamepadAppleSFSymbolsNameForAxis

Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

Function Parameters

SDL_Gamepad * gamepad the gamepad to query.
SDL_GamepadAxis axis an axis on the gamepad.

Return Value

(const char *) Returns the sfSymbolsName or NULL if the name can't be found.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad