SDL_HINT_JOYSTICK_GAMEINPUT

A variable controlling whether GameInput should be used for controller handling on Windows.

Header File

Defined in <SDL3/SDL_hints.h>

Syntax

#define SDL_HINT_JOYSTICK_GAMEINPUT "SDL_JOYSTICK_GAMEINPUT"

Remarks

The variable can be set to the following values:

The default is "1" on GDK platforms, and "0" otherwise.

This hint should be set before SDL is initialized.

Version

This hint is available since SDL 3.2.0.


CategoryAPI, CategoryAPIMacro, CategoryHints