Toggle VSync of the given renderer.
Defined in <SDL3/SDL_render.h>
bool SDL_SetRenderVSync(SDL_Renderer *renderer, int vsync);
#define SDL_RENDERER_VSYNC_DISABLED 0
#define SDL_RENDERER_VSYNC_ADAPTIVE (-1)| SDL_Renderer * | renderer | the renderer to toggle. |
| int | vsync | the vertical refresh sync interval. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
When a renderer is created, vsync defaults to SDL_RENDERER_VSYNC_DISABLED.
The vsync parameter can be 1 to synchronize present with
every vertical refresh, 2 to synchronize present with every second
vertical refresh, etc., SDL_RENDERER_VSYNC_ADAPTIVE
for late swap tearing (adaptive vsync), or SDL_RENDERER_VSYNC_DISABLED
to disable. Not every value is supported by every driver, so you should
check the return value to see whether the requested setting is
supported.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.