SDL_WINDOWPOS_UNDEFINED_DISPLAY

Used to indicate that you don't care what the window position is.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X)  (SDL_WINDOWPOS_UNDEFINED_MASK|(X))

Macro Parameters

X the SDL_DisplayID of the display to use.

Remarks

If you really don't care, SDL_WINDOWPOS_UNDEFINED is the same, but always uses the primary display instead of specifying one.

Version

This macro is available since SDL 3.2.0.


CategoryAPI, CategoryAPIMacro, CategoryVideo