SDL_GameControllerAddMappingsFromFile

Load a set of mappings from a file, filtered by the current SDL_GetPlatform()

Header File

Defined in SDL_gamecontroller.h

Syntax

#define SDL_GameControllerAddMappingsFromFile(file)   SDL_GameControllerAddMappingsFromRW(SDL_RWFromFile(file, "rb"), 1)

Remarks

Convenience macro.


CategoryAPI, CategoryAPIMacro, CategoryGameController