SDL_GameControllerGetStringForAxis

Convert from an SDL_GameControllerAxis enum to a string.

Header File

Defined in SDL_gamecontroller.h

Syntax

const char* SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);

Function Parameters

SDL_GameControllerAxis axis an enum value for a given SDL_GameControllerAxis.

Return Value

(const char *) Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by SDL_GameController mapping strings.

Remarks

The caller should not SDL_free() the returned string.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGameController