SDL_GameControllerSendEffect

Send a controller specific effect packet

Header File

Defined in SDL_gamecontroller.h

Syntax

int SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size);

Function Parameters

SDL_GameController * gamecontroller The controller to affect.
const void * data The data to send to the controller.
int size The size of the data to send to the controller.

Return Value

(int) Returns 0, or -1 if this controller or driver doesn't support effect packets.

Version

This function is available since SDL 2.0.16.


CategoryAPI, CategoryAPIFunction, CategoryGameController