SDL_GetGamepadID

Get the instance ID of an opened gamepad.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);

Function Parameters

SDL_Gamepad * gamepad a gamepad identifier previously returned by SDL_OpenGamepad().

Return Value

(SDL_JoystickID) Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.2.0.


CategoryAPI, CategoryAPIFunction, CategoryGamepad