SDL_SetGPUViewport

Sets the current viewport state on a command buffer.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

void SDL_SetGPUViewport(
    SDL_GPURenderPass *render_pass,
    const SDL_GPUViewport *viewport);

Function Parameters

SDL_GPURenderPass * render_pass a render pass handle.
const SDL_GPUViewport * viewport the viewport to set.

Version

This function is available since SDL 3.2.0.


CategoryAPI, CategoryAPIFunction, CategoryGPU