SDL_DestroyTexture

Destroy the specified texture.

Header File

Defined in SDL_render.h

Syntax

void SDL_DestroyTexture(SDL_Texture * texture);

Function Parameters

SDL_Texture * texture the texture to destroy.

Remarks

Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender