SDL_GPUGraphicsPipeline

An opaque handle representing a graphics pipeline.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

typedef struct SDL_GPUGraphicsPipeline SDL_GPUGraphicsPipeline;

Remarks

Used during render passes.

Version

This struct is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIDatatype, CategoryGPU